Rdp Remotefx Windows 10



  1. Rdp Remotefx Windows 10
  2. Do On Both Physical Windows Machine And Remote Host. All Edits Are Under The Following: Computer Configuration \\ Administrative Templates \\ Windo...

Remote Desktop Host (RDH) is a lightweight single-user Remote Desktop solution using the standard Microsoft Remote Desktop Protocol (RDP). It is compatible with all versions of Windows 7, 8 and 10.

Remote Desktop Services supports RemoteFX vGPUs when VM is running as a Hyper-V guest on Windows Server 2012 R2 or Windows Server 2016. The following guest operating systems have RemoteFX vGPU support: Windows 7 SP1; Windows 8.1; Windows 10 1703 or later; Windows Server 2016 in a single-session deployment only; Discrete Device Assignment support. Remote Desktop Connection Client RemoteFX USB Device Redirection Allow RDP redirection of other supported RemoteFX USB devices from this computer (Enabled) Remote Desktop Session Host Remote Session Environment RemoteFX for Windows Server 2008 R2 Configure RemoteFX (Enabled) Remote Desktop Session Host Connections Allow users to connect remotely by using Remote Desktop Services. After the restart open the rdp client (press “Start” and search for RDP) and go to the “Local Resources” tab where you click on “More”. You should see “Other supported RemoteFX USB devices”. Open it - it shows the connected 3DMouse. Activate the check box for the 3DMouse. The device will be.

Unfortunately Microsoft has removed the Remote Desktop Host feature from the Windows Home/Starter/Basic editions. In order to access those Windows editions with any RDP client you have to install an alternative RDP Host solution like Thinstuff RDH (single user) or Thinstuff XP/VS Server (multiple concurrent users).

Because compatible Remote Desktop Connection client software is already preinstalled on most devices and operating systems, seamless integration into existing networks without any hardware or software changes is assured.

Rdp Remotefx Windows 10

Alternatively you can also download our Thinstuff TSX Client for free.
It offers additional functions compared to Microsoft's RDP Client and does support all latest Windows versions.
More information

  • Full RDP 7.1 and 8.0 support with Network Level Authentication (NLA)
  • RDP Access on Windows Home/Starter/Basic editions
  • Media Player Redirection & Audio Capture
  • RemoteFX

Client

Basically any RDP enabled client software and device is compatible with Thinstuff RDH.
For a full featured user experience we recommend using Thinstuff TSX Client.

Host

All Windows 7, Windows 8 and Windows 10 editions are supported!

Microsoft RemoteFX is a Microsoft brand name that covers a set of technologies that enhance visual experience of the Microsoft-developed remote display protocol Remote Desktop Protocol (RDP).[1] RemoteFX was first introduced in Windows Server 2008 R2 SP1 and is based on intellectual property that Microsoft acquired and continued to develop since acquiring Calista Technologies.[2] It is a part of the overall Remote Desktop Services workload.

History[edit]

Windows Server 2008 R2 SP1[edit]

RemoteFX components introduced in Windows Server 2008 R2 SP1 include:

  • RemoteFX vGPU: the ability to present a virtualized instance of a physical GPU into multiple Windows 7 virtual machines. This provides VMs with access to the physical GPU, enabling hardware-acceleration for rich graphics scenarios such as 3D rendering and game play.
  • RemoteFX USB Redirection: generalized support for redirecting USB devices into Windows 7 VMs. This allows peripheral devices connected to thin client terminals to be used within virtual machines.[3][4]
  • RemoteFX Codec (also referred to as RemoteFX Calista Codec): a lossy codec that is capable of preserving a high-fidelity experience for both video and text. The RemoteFX Codec does not require any special hardware, and uses the CPU for encoding.[5]

Windows Server 2012[edit]

In Windows Server 2012, the following components were added to RemoteFX.[6]

  • RemoteFX Adaptive Graphics: The RemoteFX graphics pipeline dynamically adapts to various runtime conditions, such as graphic content types, CPU and network bandwidth availability, and client rendering speed.[7]
  • RemoteFX for WAN: a series of changes to the network transport pipeline to support UDP and ensure a fluid experience in both WAN and wireless network configurations.[8]
  • RemoteFX Multi-Touch: supports remoting of gestures (e.g. pinch and zoom) between the client and host with up to 256 touch points[9]
  • RemoteFX Media Redirection API: allows Voice over IP (VoIP) applications to natively integrate with RemoteFX, and enables transmission and rendering of audio and video content directly on the client side.[10]
  • Choice of GPU: All RemoteFX features can be used with either a software-emulated GPU, which is available by default in all virtual machines and session hosts, or they can benefit from hardware acceleration when a physical video card is placed in the server and the RemoteFX vGPU is enabled.[11]
Running

In addition, the following components were updated:

Windows
  • RemoteFX vGPU: updated to support DirectX 11[9]
  • RemoteFX USB Redirection: updated to support all desktop remoting scenarios vGPU-enabled virtual machines, traditional VMs, desktop sessions and physical desktop hosts[9]
  • RemoteFX Codec (also referred to as RemoteFX Progressive Calista Codec): updated to include progressive rendering, which is more effective for rendering content over the WAN by sending images at full resolution only if bandwidth permits.[12]

Windows Server 2016, Windows 10 Enterprise[edit]

In Windows Server 2016 (RDP 10), the following components were added to RemoteFX.[13]

Rdp remotefx windows 10 download
  • OpenGL 4.4 and OpenCL 1.1 API support in a virtual machine with the RemoteFX adapter
  • More dedicated VRAM for the RemoteFX adapter
  • Various performance improvements in transport and API implementations

RemoteFX Media Streaming (H.264) replaced Multi Media Redirection (MMR). Note: MMR is now completely removed from RDP 10 given that RemoteFX Media Streaming works for all types of video content whereas MMR which just worked for some.[14]

RemoteFX vGPU Deprecation[edit]

Do On Both Physical Windows Machine And Remote Host. All Edits Are Under The Following: Computer Configuration \\ Administrative Templates \\ Windo...

Beginning in July 2020 RemoteFX vGPU was deprecated in all versions of Windows because of security vulnerabilities. It was scheduled to be completely removed in February 2021.[15]

Requirements[edit]

In Windows Server 2008 R2, the RemoteFX Codec could be leveraged for both session hosting (Remote Desktop Session Hosts) and VDI scenarios (and Remote Desktop Virtualization Hosts). The RemoteFX vGPU and RemoteFX USB Redirection features could only be used in VDI scenarios (Remote Desktop Virtualization Hosts).[16]

Windows 10 version 1511 brings RemoteFX to client Hyper-V, removing dependency on Remote Desktop Services role.[17]

Generation 2 VMs on Windows Server 2012 R2 do not support RemoteFX.[18] Windows Server 2016 added such support.[19]

In Windows Server 2012, all features of RemoteFX (with the exception of the vGPU) can be used with or without a physical GPU present in the server.[20] When no GPU is present in the server, a synthetic software-emulated GPU is used to render content. When a GPU is present in the server, it can be used to hardware accelerate the graphics via the RemoteFX vGPU feature.

RemoteFX vGPU Requirements[edit]

The RemoteFX vGPU has the following requirements:[21]

  • Hyper-V must be installed on the server. The VMs must be created and run using Hyper-V.
  • The server's CPU must support Second Level Address Translation (SLAT), and have it enabled.
  • For Windows Server 2008 R2 SP1, at least one DirectX 9.0c and 10.0 capable graphics card must be installed on the server.
  • For Windows Server 2012, at least one DirectX 11.0 capable graphics card with a WDDM 1.2 driver must be installed on the server.[22]
  • The host machine must not be a Domain Controller. For single server configuration, Microsoft supports running Domain Controller as a Hyper-V virtual machine.[23]
You now need to update the machine

Windows Server 2008 R2 with SP1 has been tested for up to twelve virtual machines per GPU, for a total of twenty-four virtual machines on two physical GPUs.[21]

Although any GPU meeting the above requirements will be capable of using RemoteFX, the Windows Server Catalog carries an additional qualification to further define the requirements for server-qualified GPUs. These specifications define GPUs configuration requirements and provide VM performance targets.[24]Graphics cards that meet these are typically professional workstation products such as ATI/AMD's FirePro, v5800, v5900, v7800, v7900, v8800, v9800, and Nvidia's Quadro 2000, 3800, 4000, 4800, 5000, 5800, 6000, Quadro FX 2800M and 880M, QuadroPlex 7000 and Tesla M2070Q.[25]

Servers running the RemoteFX vGPU need to accommodate such graphics cards with either larger power supplies and more PCIe slots[26] or alternatively connect existing servers to an external PCIe expansion chassis.

Guest OS requirements[edit]

The RemoteFX virtual graphics adapter is only supported by Enterprise editions of Windows,[27] starting from Windows 7 SP1. Other editions are missing the required drivers to use the RemoteFX graphics adapter and will fall back to the default emulated graphics adapter instead.

References[edit]

  1. ^'Microsoft Announces New VDI Brand RemoteFX'. Redmond Channel Partner.
  2. ^'Explaining Microsoft RemoteFX'. Windows Virtualization Team Blog.
  3. ^'Introducing Microsoft RemoteFX USB Redirection: Part 2'. Microsoft Enterprise Mobility + Security Team.
  4. ^'Introducing Microsoft RemoteFX USB Redirection: Part 3'. Microsoft Enterprise Mobility + Security Team.
  5. ^'RemoteFX Codec'. Microsoft Protocol Specifications.
  6. ^'What's New in Windows Server 2012'. Remote Desktop Services Blog.
  7. ^'RemoteFX Adaptive Graphics in Windows Server 2012 and Windows 8'. Remote Desktop Services Blog.
  8. ^'RemoteFX for WAN: Overview of Intelligent and Adaptive Transports in Windows 8 and Windows Server 2012'. Remote Desktop Services Blog.
  9. ^ abc'Windows Server 2012 Remote Desktop Services (RDS)'. Windows Server Blog.
  10. ^'Fast and fluid audio/video experience with the new Lync and RemoteFX'. Remote Desktop Services Blog.
  11. ^'Remote Desktop Services in Windows 8'. concurrency.com.
  12. ^'RemoteFX – Windows Server 2008 R2 vs. Windows Server 2012'. croftcomputers.wordpress.com.
  13. ^'RemoteFX vGPU Updates in Windows Server Next'. Retrieved 2016-09-15.
  14. ^'Remote Desktop Protocol (RDP) 10 AVC/H.264 improvements in Windows 10 and Windows Server 2016 Technical Preview'. Retrieved 2016-09-15.
  15. ^'Update to disable and remove the RemoteFX vGPU component in Windows'. Retrieved 2020-10-23.
  16. ^'Microsoft RemoteFX'. Microsoft Technet.
  17. ^'After 9 months of begging, it looks like RemoteFX is coming to client Hyper-V'. Reddit.
  18. ^'Generation 2 Virtual Machine Overview'. Microsoft Technet.
  19. ^'RemoteFX and vGPU Improvements in Windows Server 2016 Hyper-V'.
  20. ^'Delivering a Fast and Fluid User Experience on WAN RemoteFX in Windows Server 2012'. Remote Desktop Services Blog.
  21. ^ ab'Hardware Considerations for RemoteFX'. Microsoft TechNet.
  22. ^'Your desktop will be a rich DX11-based experience, and your virtual GPU should be too'. Remote Desktop Services Blog.
  23. ^'New and existing RemoteFX-enabled virtual machines do not start on a domain controller that is running the Remote Desktop Virtualization Host service in Windows Server 2008 R2 Service Pack 1'.
  24. ^'RemoteFX Additional Qualifications'. Windows Server Catalog.
  25. ^'RemoteFX qualified video cards'. Windows Server Catalog.[dead link]
  26. ^'Is That a Graphics Card in My Server?'. dcsblog.burtongroup.com.
  27. ^'RemoteFX vGPU Setup and Configuration Guide for Windows Server 2012'. Microsoft TechNet Wiki.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=RemoteFX&oldid=1014827164'